Boat Journey is a turn-based game where you drive a boat through a procedurally-generated landscape on a voyage along a river destined for the ocean. Accept passengers to have them help you on your journey. Fight monsters, collect junk, trade the junk for fuel, use the fuel to travel to the ocean.


  • Large procedurally-generated world
  • Turn the boat at 45 degree increments
  • Text-only graphics. You can play it in a terminal if you like!
  • Hand-drawn ansi-art character portraits
  • You can take on a ghost as a passenger and then become a ghost yourself.
Published 20 days ago
PlatformsWindows, macOS, Linux, HTML5
Average sessionA few minutes
InputsKeyboard, Mouse
LinksBlog, Source code


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Click download now to get access to the following files: 7 MB 7 MB
BoatJourney-macos-x86_64-7drl.dmg (Intel) 2 MB
BoatJourney-macos-aarch64-7drl.dmg (Apple Silicon) 2 MB (Intel) 5 MB (Apple Silicon)
boat-journey-7drl.tar.gz 304 kB


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This one is really well done, one of my favorites. Resources are tight, but it's very winnable and has a nice atmosphere. Making the best of passenger abilities to help safely grab junk to fund the journey was neat, and now I'm wondering if I should do more playthroughs to discover if there are more potential companions out there... I had three with me at the end, and even had an empty seat when I made it to the ocean, but I ended up winning that first run so I'm not sure if there are more options to uncover. (I recorded the run on stream: timestamped link.) It was interesting to see you can have up to nine seats?!


so far I like it a lot